The site of the Media Sphera Publishers contains materials intended solely for healthcare professionals.
By closing this message, you confirm that you are a certified medical professional or a student of a medical educational institution.

Bofanova N.S.

Penza State University

Bulanov A.A.

Burdenko Regional Clinical Hospital

Yavorsky A.S.

Penza State University

Alekhina E.V.

Penza State University

Virtual reality as a modern trend in rehabilitation of patients with phantom limb pain

Authors:

Bofanova N.S., Bulanov A.A., Yavorsky A.S., Alekhina E.V.

More about the authors

Journal: Russian Journal of Pain. 2021;19(2): 33‑37

Read: 2534 times


To cite this article:

Bofanova NS, Bulanov AA, Yavorsky AS, Alekhina EV. Virtual reality as a modern trend in rehabilitation of patients with phantom limb pain. Russian Journal of Pain. 2021;19(2):33‑37. (In Russ.)
https://doi.org/10.17116/pain20211902133

Recommended articles:
Promising models of sana­torium-resort provision orga­nization in the Armed Forces of the Russian Fede­ration. Problems of Balneology, Physiotherapy and Exercise Therapy. 2025;(1):5-11

References:

  1. ICD-11 for Mortality and Morbidity Statistics (2018). Accessed November 21, 2018. https://icd.who.int/browse11/l-m/en
  2. Davydov OS, Kukushkin ML, Churyukanov MV, Yakhno NN. Chronic pain: a symptom or an independent disease? Classification of chronic pain in ICD-11. S.S. Korsakov Journal of Neurology and Psychiatry. 2019;119:263-264. (In Russ.).
  3. Attal N, Bouhassira D, Baron R. Diagnosis and assessment of neuropathic pain through questionnaires. Lancet Neurol. 2018;17:456-466.  https://doi.org/10.1016/S1474-4422(18)30071-1
  4. Danilov AB. Virtual reality is a method of pain and affective disorders treatment. Treatment of Diseases of the Nervous System. 2014;2(14):11-17. (In Russ.).
  5. Kuzmina AS. Virtual reality as a means of safe contact with traumatic reality in psychotherapy. Bulletin of the Peoples’ Friendship University of Russia. 2014;3:77-82. (In Russ.).
  6. Bofanova NS, Masaeva RR, Verbitskaya OS, Koldova TG, Yadrentseva UV. Chronic pain in the 11th revision of the International Classification of Diseases. Russian Journal of Pain. 2021;19(1):36-39. (In Russ.). https://doi.org/10.17116/pain20211901136
  7. Triberti S, Repetto C, Riva G. Psychological factors influencing the effectiveness of virtual reality-based analgesia: a systematic review. Cyberpsychology, Behavior, and Social Networking. 2014;17:335-345.  https://doi.org/10.1089/cyber.2014.005.
  8. Persky S, Lewis MA. Advancing science and practice using immersive virtual reality: what behavioral medicine has to offer. Transl Behav Med. 2019;9(6):1040-1046. Published: 22 May 2019. https://doi.org/10.1093/tbm/ibz068
  9. Pourmand A, Davis S, Marchak A, Whiteside T, Sikka N. Virtual reality as a clinical tool for pain management. Curr Pain Headache Rep. 2018;22(8):53.  https://doi.org/10.1007/s11916-018-0708-2
  10. Piskorz J, Czub M. Effectiveness of a virtual reality intervention to minimize pediatric stress and pain intensity during venipuncture. J Spec Pediatr Nurs. 2018;23(1):1-6.  https://doi.org/10.1111/jspn.12201
  11. Jones T, Skadberg R, Moore T. A pilot study of the impact of repeated sessions of virtual reality on chronic neuropathic pain. International Journal of Virtual Reality. 2019;18(1):19-34. 
  12. Glare P, Aubrey KR, Myles PS. Transition from acute to chronic pain after surgery. Lancet. 2019;393(10180):1537-1546. https://doi.org/10.1016/S0140-6736(19)30352-6
  13. Rothgangel A, Bekrater-Bodmann R. Mirror therapy versus augmented/virtual reality applications: towards a tailored mechanism-based treatment for phantom limb pain. Pain Manag. 2019;9(2):151-159. 
  14. Dunn J, Yeo E, Moghaddampour P, Chau B, Humbert S. Virtual and augmented reality in the treatment of phantom limb pain: a literature review. NeuroRehabilitation. 2017;40(4):595-601.  https://doi.org/10.3233/NRE-171447
  15. Chirico A, Lucidi F, De Laurentiis M, Milanese C, Napoli A, Giordano A. Virtual reality in health system: beyond entertainment. A mini-review on the efficacy of VR during cancer treatment. J Cell Physiol. 2016;231(2):275-287.  https://doi.org/10.1002/jcp.25117
  16. Spiegel BM. Virtual medicine: how virtual reality is easing pain, calming nerves and improving health. Med J Aust. 2018;209(6):245-247.  https://doi.org/10.5694/mja17.00540
  17. Austin PD, Siddall PJ.Virtual reality for the treatment of neuropathic pain in people with spinal cord injuries: A scoping review. J Spinal Cord Med. 2021;44(1):8-18. Published online: 01 February 2019. https://doi.org/10.1080/10790268.2019.1575554
  18. Indovina P, Barone D, Gallo L, Chirico A, De Pietro G, Giordano A. Virtual reality as a distraction intervention to relieve pain and distress during medical procedures: a comprehensive literature review. Clin J Pain. 2018;34(9):858-877.  https://doi.org/10.1097/AJP.0000000000000599
  19. Luo Y, Anderson T. Phantom limb pain: A review. International Anesthesiology Clinics. 2016;54(2):121-139.  https://doi.org/10.1097/AIA.0000000000000095
  20. Ortiz-Catalan M, Sander N, Kristoffersen M, Hakansson B, Branemark R. Treatment of phantom limb pain (PLP) based on augmented reality and gaming controlled by myoelectric pattern recognition: A case study of a chronic PLP patient. Frontiers in Neuroscience. 2014;8(24):1-7.  https://doi.org/10.3389/fnins.2014.00024
  21. Barbin J, et al.The effects of mirror therapy on pain and motor control of phantom limb in amputees: A systematic review. Ann Phys Rehabil Med. 2016;59(4):270-275.  https://doi.org/10.1016/j.rehab.2016.04.001
  22. Perry B, Alphonso A, Tsao J. A virtual environment for phantom limb pain treatment and modular prosthetic limb training. International Conference on Virtual Rehabilitation (ICVR). 2013;153-157. 
  23. Wake N, Sano Y, Oya R, Sumitani M, Kumagaya S, Kuniyoshi Y. Multimodal virtual reality platform for the rehabilitation of phantom limb pain. 7th Annual International IEEE EMBS Conference on Neural Engineering. 2015;787-790.  https://doi.org/10.1109/NER.2015.7146741
  24. Sano Y, Wake N, Ichinose A, Osumi M, Oya R, Sumitani M, Kumagaya S, Kuniyoshi Y. Tactile feedback for relief of deafferentation pain using virtual reality system: A pilot study. Journal of NeuroEngineering and Rehabilitation. 2016;13(61):1-12.  https://doi.org/10.1186/s12984-016-0161-6
  25. Murray C, Pettifer S, Howard T, Patchick E, Caillette F, Kulkarni J, Bamford C. The treatment of phantom limb pain using immersive virtual reality: Three case studies. Disability and Rehabilitation. 2007;29(18):1465-1469.
  26. Cole J, Crowle S, Austwick G. Exploratory findings with virtual reality for phantom limb pain; from stump motion to agency and analgesia. Disability and Rehabilitation. 2009;31(10):846-854.  https://doi.org/10.1080/09638280802355197
  27. Mercier C, Sirigu A. Training with virtual visual feedback to alleviate phantom limb pain. Neurorehabilitation and Neural Repair. 2009;23(6):587-594.  https://doi.org/10.1177/1545968308328717
  28. Pourmand A, Davis S, Marchak A. Virtual Reality as a Clinical Tool for Pain Management. Current Pain and Headache Reports. 2018;22:53.  https://doi.org/10.1007/s11916-018-0708-2
  29. Bofanova NS, Petrova EV, Kalistratov VB, Nesterenko EN, Chizh DI. The use of virtual reality technology for the treatment of pain in children. Ulyanovsk Medical and Biological Journal. 2020;4:19-29. (In Russ.). https://doi.org/10.34014/2227-1848-2020-4-19-29
  30. Tychkov AYu, Grachev AV, Alimuradov AK, Churakov PP. Investigation of the features of the transmission of multimedia and parametric information in the virtual reality environment. University proceedings. Volga region. Technical sciences. 2020;4(56):27-38. (In Russ.). https://doi.org/10.21685/2072-3059-2020-4-3

Email Confirmation

An email was sent to test@gmail.com with a confirmation link. Follow the link from the letter to complete the registration on the site.

Email Confirmation

We use cооkies to improve the performance of the site. By staying on our site, you agree to the terms of use of cооkies. To view our Privacy and Cookie Policy, please. click here.